NX Item Generator

NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator
  • NX Item Generator

$26.99

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Item Generator — create working FiveM items in-game, in seconds, with no restarts

Item Generator is an in-game item creator for FiveM (QBCore / Qbox / ESX). Instead of editing items.lua, copying images by hand and restarting your inventory for every new item, your admins open a premium in-game panel, fill in the details, and the item is injected and usable instantly — no file editing, no server restart, no downtime for your players.

How you use it on your server

  1. An admin presses F10 (or /nxitem) to open the creator panel in-game.
  2. They type the item name and label, choose Object / Food / Drink, set weight, and drag & drop an image (auto-cropped and uploaded, or written as a local PNG for qs/qb inventories).
  3. Optionally they link a 3D prop that appears in the player's hand and place it precisely with a visual drag-arrow calibrator — no offset guessing.
  4. They hit Generate. The item is injected live: you can /giveitem it and players can use it immediately.
  5. For consumables, hunger/thirst and eat/drink animations are applied automatically. For deployables, using the item lets the player place the prop in the world (and pick it back up with ox_target).

Everything is managed from the panel: a list of created items with active/pending status, the generated Lua code (for reference), and edit/delete — so non-developers can build your server's item economy safely.

What makes it unique

  • Zero-restart hot injection — most item creators still require a restart; this one doesn't.
  • Visual in-hand prop calibrator (3D gizmo) — position props exactly without editing offsets by hand.
  • Multi-framework + multi-inventory auto-detection — runs on QBCore/Qbox/ESX and qs/ox/qb with no config.
  • Custom-prop sync — drop your .ydr files, press Sync, and it auto-regenerates the .ytyp (fixing the hashed-archetype problem of online prop generators).

Features

  • Hot injection: items usable instantly, no restarts.
  • Drag & drop image pipeline (Fivemanage URL or local PNG).
  • Hand prop with a visual 3D calibrator, offset saved per item.
  • Consumables (hunger/thirst/duration) with eat/drink animations.
  • Placeable / deployable items via ox_target.
  • Use-animation (presets + free dict/clip) for objects.
  • Created-items manager: status, generated Lua, edit and delete.
  • EN/ES languages; server name auto-detected in the UI.

Requirements

  • ox_liboxmysql; a framework (QBCore/Qbox/ESX) and an inventory (qs/ox/qb), all auto-detected.
  • Optional: ox_target (deployables), Fivemanage account (URL images).
  • Custom-prop sync requires a Windows server (bundled GTAUtil). Database auto-installs on first start.

by NEXO Scripts  ·  🔒 Asset Escrow protected (config & locales open)  ·  🈯 EN/ES  ·  🏷️ Auto-detected server name  ·  💬 Support & docs on Discord